bahahaha, mrts always die.
The problem is they don't die quick enough compared to the original game, here, the larger the alliance that numbs the world, the more damage is done to the world activity the longer that alliance exists and so the world simply fizzles.
Take en.Orava, for example. No less than 3 world winners joined proclaiming their excellence and intent to prove they can do it again, it was shaping up to be a showdown of experienced players. They all talked the talk. What happened? They merged. Unapologetically. Killing the world. The map even looks sorry.
http://www.tw2-tools.com/en15/img_map/hash/a92876f37b3397b0023c1c9c58593fc9/
MRTs just gobble up everyone they can get their hands on with no discrimination.
IMP is NOT a MRT tribe, we are a winning tribe of 200 from us9 + many from DRL who are allies in the process of a merge to finalize the us9 win.
Also, some personal friends of mine from us12 and us13.
The reason we have a huge alliance this early is primarily because my tribe from us6 also came over here and we allied with them early, and they are by far our largest ally.
We're also allied with our former enemy of us9, CQD, because we've always had a pretty civil combat without much trash talking or bs.
We probably have about eh 30ish new faces that aren't from other worlds. If that makes us a MRT, so be it.
All I heard was, we aren't an MRT, we're just 200 guys that won a world (with an alliance), oh and these other guys, oh and these other guys, but we aren't an MRT.
How can a world win with a player count of more than 200 be a legitimate win, it took you over the single tribe limit to accomplish. It's like Claiming you are the strongest in the competition whilst taking steroid injections on the side. Even 200 is widely considered to be over the top because it is such a huge chunk of an active player based for a single world.
Let's look at it another way. Let's assume that the top 20 tribes are where most of the world's activity sits. Approximately 740 players competing. At 200 members you account for 27% of the competing world.
BUT WAIT THERE'S MORE!
You are allied to CQD, the rank 5, holding a very modest 34 members on top of your 200, not to mention who else is waiting in the wings to join.
Got bad news for you, bud, if you are recruiting SO much that you can't get everyone into a single tribe; You. Are. An. MRT. And you are certainly not winning any victories through playing ability, because who are you proving yourself against? 5 to 1 odds against almost every tribe you [/s]recruit against[/] fight against?
And yes, MRT's really grind my gears, too.