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  1. Balance Change - Fake Attacks

    Sorry Tokano, probably my confusion since I haven't played in a while. If you have time to spy after getting notified of an attack from one source it's easy to see if it's real or fake. Now if you have multiple fakes coming from multiple sources you'd have a much harder time (and not enough...
  2. Balance Change - Fake Attacks

    Easy way to narrow it down if you have multiple incomings from the same town. If I remember correctly you do get notified from where the attack is originating. I also agree with Mikeymike that spamming out 1 ram or 1 catapult makes it too easy. You could also tie a mechanic into requiring at...
  3. Balance Change - Fake Attacks

    Maybe add a spy mechanic that (with enough time) could go out to whatever incoming attack you pick, spy it then beat it to your city with a report of what it was. But seriously if like in medieval times if there was like 1 ram heading to a castle with nothing else someone would see it and laugh...
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