DeletedUser1211
Guest
Inno has made it clear that they are not open to the possibility of allowing any automation of farming ever. But I feel like we need to make another effort to get through to them because this is probably the #1 thing that is killing this game.
This is not about wanting to cheat. It's about wanting to have a life. Early game is not too bad, but beyond that, in order to keep growing and have any chance at all of being a top player, you have to farm constantly. Once you get over 100 villages or so, the game can take more time than a full-time job. It becomes WORK. It's not fun to sit in front of a computer all day sending out farming runs. Planning ops and attacking players is fun; farming is not.
RIP has said that this is going to be his last game. I asked him why and this is one of the biggest reasons: "...this game has become a full time job. It is no longer a 'game' when you literally have to be on 24/7." This guy is probably the biggest crowner in the game. I'm not saying that as a dig. I'm trying to get the point across that Inno is losing its BIGGEST PAYING CUSTOMERS over their refusal to allow automation of farming.
If Inno wants to save this game, they need to develop a really good farming script (or buy the rights to use one that's already out there) and start CHARGING for it. I would gladly pay $5, $10, maybe even $20 per month to use an Inno-approved farming script. I bet a lot of other players feel the same way.
The game would be more fun, and Inno would make more money. Win-win.
Jazzz
This is not about wanting to cheat. It's about wanting to have a life. Early game is not too bad, but beyond that, in order to keep growing and have any chance at all of being a top player, you have to farm constantly. Once you get over 100 villages or so, the game can take more time than a full-time job. It becomes WORK. It's not fun to sit in front of a computer all day sending out farming runs. Planning ops and attacking players is fun; farming is not.
RIP has said that this is going to be his last game. I asked him why and this is one of the biggest reasons: "...this game has become a full time job. It is no longer a 'game' when you literally have to be on 24/7." This guy is probably the biggest crowner in the game. I'm not saying that as a dig. I'm trying to get the point across that Inno is losing its BIGGEST PAYING CUSTOMERS over their refusal to allow automation of farming.
If Inno wants to save this game, they need to develop a really good farming script (or buy the rights to use one that's already out there) and start CHARGING for it. I would gladly pay $5, $10, maybe even $20 per month to use an Inno-approved farming script. I bet a lot of other players feel the same way.
The game would be more fun, and Inno would make more money. Win-win.
Jazzz