DeletedUser1272
Guest
As the time goes..... you grows from 1 village to 100 village and even more with just 2-3 month of playing...
If you does it alone it ... its like when you finished sending the troops away for farming on 100th village.... your 1st village troops returned.... causing an endless loops for at least 1 hour or 2...
it is extremely tiresome and frustrating ...basically getting fed up and lazy to play as you grows bigger..
So why not adding in an automatic farming AI or timers which will send the certain amount of troops to farming at designated targets (only barbarian village maybe) on every *certain* timing / on timer / continuously until stop command is given ?
This may be a feature from a building such as a Command center or a new technology from a high level rally point
Advantages
1. Allows all players to make full uses of the troops and grows equally
2. Excuses such as *I have a life* or whatever crap reasons won't be accused for not having same speed of growth whenever you are attacking a player with smaller size
3. If the farmings can be done automatically, this can greatly increases the number of new players into the game and people wont get fed up for having too much village in late game as well (Like what i am feeling now)
4. No people will try to create any sort of 3rd program/software (bot) or anything which has similiar feature for farming ( Which meant lesser people will try to read the codes, etc etc to bring it to their advantages)
Disadvantages
1. If farming can be done automatically, the number of *spikes* barbarian village will increases greatly to silently killing the troops if the player did not online for some time
However personally this should be counted as as sort of strategy which will not be a direct disadvantages of implementing this feature
If you does it alone it ... its like when you finished sending the troops away for farming on 100th village.... your 1st village troops returned.... causing an endless loops for at least 1 hour or 2...
it is extremely tiresome and frustrating ...basically getting fed up and lazy to play as you grows bigger..
So why not adding in an automatic farming AI or timers which will send the certain amount of troops to farming at designated targets (only barbarian village maybe) on every *certain* timing / on timer / continuously until stop command is given ?
This may be a feature from a building such as a Command center or a new technology from a high level rally point
Advantages
1. Allows all players to make full uses of the troops and grows equally
2. Excuses such as *I have a life* or whatever crap reasons won't be accused for not having same speed of growth whenever you are attacking a player with smaller size
3. If the farmings can be done automatically, this can greatly increases the number of new players into the game and people wont get fed up for having too much village in late game as well (Like what i am feeling now)
4. No people will try to create any sort of 3rd program/software (bot) or anything which has similiar feature for farming ( Which meant lesser people will try to read the codes, etc etc to bring it to their advantages)
Disadvantages
1. If farming can be done automatically, the number of *spikes* barbarian village will increases greatly to silently killing the troops if the player did not online for some time
However personally this should be counted as as sort of strategy which will not be a direct disadvantages of implementing this feature
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