DeletedUser
Guest
Almost every button in the game doesn't seem to actually operate by clicking it. If I click a button and move the mouse away quickly to hit something else, the button will usually graphically toggle, but not actually call the button's function.
I can wait as long as I want after I click a button and only the graphic will change. Once I move my mouse over the button, it triggers the button's function. This happens a lot more with the golden-looking square buttons (like expanding the bottom timeline or toggling the report window's search box).
It seems like the graphical change should wait until it's finished and then trigger whatever function the mouseover calls rather than binding them to two different interactions. When I first started, I thought this game was pretty broken because of how many buttons this affects, so it strongly impacts the apparent quality of the game.
I can wait as long as I want after I click a button and only the graphic will change. Once I move my mouse over the button, it triggers the button's function. This happens a lot more with the golden-looking square buttons (like expanding the bottom timeline or toggling the report window's search box).
It seems like the graphical change should wait until it's finished and then trigger whatever function the mouseover calls rather than binding them to two different interactions. When I first started, I thought this game was pretty broken because of how many buttons this affects, so it strongly impacts the apparent quality of the game.