Changing the reward for victory

Discussion in 'Archived Ideas and Suggestions' started by cokky, Mar 9, 2018.

  1. cokky

    cokky Berserker

    Joined:
    Jun 17, 2015
    Messages:
    398
    Likes Received:
    251
    I realize it is a bit late for A world on this as we already got stiffed for no realm competition maybe they could make up for it on the back end with those who won the world.

    But how about we do something to help solve a few issues with the winning tribes either barb farming or merging to win with 1 easy change that does not change the code and allows for tribes to still have 200 members but greatly rewards those tribes that dont. Say a 200 member tribe wins the world that is 200 crowns x 200 ppl which is 40,000 crowns if a 100 member caped tribe wins double the winnings same cost to inno more competition on the world for smaller tribes. 50 you divide the 40k by 50 and finally 20 ppl would mean potential for 2k per person who wins.
     
    bcar22, fiend1, Eventide and 2 others like this.
  2. yummyhat

    yummyhat Spearman

    Joined:
    Feb 19, 2018
    Messages:
    7
    Likes Received:
    1
    so the idea is to have a fixed total prize pool, but divide it evenly among members? if so, i think that could work. currently, doesnt seem like theres much motivation to win with a small tribe.
     
  3. EIJEFE

    EIJEFE Paladin

    Joined:
    Dec 2, 2016
    Messages:
    705
    Likes Received:
    229
    Cant change the coding
     
  4. AlphaPredator

    AlphaPredator Spearman

    Joined:
    Aug 23, 2016
    Messages:
    4
    Likes Received:
    16
    honestly i think it would be a great idea kicking up winning bonus over a world on this game is very weak even what u suggest should be bare min i'd love to see reward much greater and give higher pay out for top 3 players and maybe even give top 10 players some prizes as well i have been 1st place in a world before but pay out is nothing even for 1st place i did it more for the glory then the payout considering i couldn't take a break from world i was always playing hard from 1st day to last day to keep my rank and some worlds can last 6+ months that is allot of work
     
  5. craftscrazy

    craftscrazy Archer

    Joined:
    Nov 30, 2015
    Messages:
    177
    Likes Received:
    109
    The downside is that at the end of the world, you're going to have all of the biggest players gobbling up the smaller players in their own tribes even if they're active, in order to get a bigger piece of the pie.
     
  6. cokky

    cokky Berserker

    Joined:
    Jun 17, 2015
    Messages:
    398
    Likes Received:
    251
    Well you would have to have it be tied to member size on the tribe skills not how many are left at the end and it is pretty unlikely that people would stand for that sort of an internal long term the reward is just not worth that much effort either. as you get to the end of the world that would greatly slow down your getting to end game by internally not only players but active ones. Typically i dont allow any internals once we reach a certain point like 68-70 % on domination. it becomes self defeating it is better to boot then actually internal
     
  7. CounterVengeance

    CounterVengeance Axeman

    Joined:
    Jan 15, 2016
    Messages:
    105
    Likes Received:
    18
    Oh yea thats good, base it on member limit for tribe skills on actual member size..
     
  8. kikicaylan

    kikicaylan Paladin

    Joined:
    Nov 25, 2015
    Messages:
    840
    Likes Received:
    293
    The system doesn't award the winning members of a tribe. ;)
     
  9. CounterVengeance

    CounterVengeance Axeman

    Joined:
    Jan 15, 2016
    Messages:
    105
    Likes Received:
    18
    Sorry but that WOULD require them to change the code ;p
    Seriously this is a great alternative to limiting member limit
     
  10. CounterVengeance

    CounterVengeance Axeman

    Joined:
    Jan 15, 2016
    Messages:
    105
    Likes Received:
    18
  11. kikicaylan

    kikicaylan Paladin

    Joined:
    Nov 25, 2015
    Messages:
    840
    Likes Received:
    293
    It has been proposed and is something that management is considering. Hope to know more soon :)
     
    bcar22 and cokky like this.
  12. relskin

    relskin Spearman

    Joined:
    May 21, 2016
    Messages:
    2
    Likes Received:
    0
    It would deter MRTs. Keep your member limit on tribe skills low, win more coin.
     
  13. jamestowne

    jamestowne Spearman

    Joined:
    Apr 15, 2016
    Messages:
    7
    Likes Received:
    1
    There should be some extra reward for so few tribe members controlling the outcome in a realm. This takes an unsual dedication to the time playing it and team support to keep the tribe intact against overwhelming amounts of opposing tribe players.
     
  14. Cruncher

    Cruncher Guest

    I love this idea Cokky.
     
  15. cokky

    cokky Berserker

    Joined:
    Jun 17, 2015
    Messages:
    398
    Likes Received:
    251
    i am extremely proud of 2 things getting this many of you guys to all agree on something and to get the devs to actually be considering one of my ideas i think that says a hell of a lot about how good of an idea it is. THANKS ALL players mods devs.
     
    Beezkneez and Cruncher like this.
  16. King Lucian

    King Lucian Spearman

    Joined:
    Feb 28, 2018
    Messages:
    23
    Likes Received:
    4
    Well given that management and leader of tribes have to smash hundreds of dollars on tribe skills alone not to speak on the amount of crowns spent on other things like troops, buildings, etc
    MRTs are not half as bad as heavy coiners tbh, such as *cough* RIP
    people who buy a HUGE amount of crowns have far more advantage than MRTs tbh
     

Share This Page