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Common Time

DeletedUser

Guest
The TW.net servers all use GMT format for time so it makes it possible to coordinate without having to know everyone's time zone. There should be one time zone selected to be game time, not have it be based on local time. Makes it a pain in the ass to have to calculate the time difference and ask what time zone all the time.
 

DeletedUser

Guest
I agree. I think they could take some of their features from Grepolis, and use them here.
 

DeletedUser

Guest
If there was a way to set that as your time in the settings, I would agree. However, there is not. It would be very time consuming to convert the times.
 

DeletedUser652

Guest
We got around this by agreeing to use GMT for our coordinated attacks and everyone is responsible for their timing. We still provide help for those that still can't figure it out. ;)
 

Tokano

Not a Mod
Umm...
Why not just have more than one clock on your PC?
 

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DeletedUser406

Guest
you genius, I'm going to tell everyone in my tribe to do that lol it didn't even cross my mind
 

Tokano

Not a Mod
I do... doesn't everyone...?? :p
Not unless they're an otaku, a weaboo, or do business with their Japanese counterparts.
I'm going after a few jobs in Japan right now and I have to know what time it is over there to setup meetings and whatnot. It's a pain.
 

Tokano

Not a Mod
xP Naw, it's not too bad. It just means I need to mess with my sleeping pattern a bit since they are 13 hours ahead of EST.
 

DeletedUser

Guest
The time system doesn't work properly. Depending on your own actions, the system displays different times for the same attacks up to several seconds. Be aware of this if you are running noble trains or if you try to squeeze.
 

DeletedUser465

Guest
That's depicted under "Discipline" Triton. That number value is the 'ish' you get from timing issues. +/- 2 is a 5 second window that that attack/support will land in
 
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