DeletedUser1500
Guest
If I could only pick 1 improvement for the game, it would be the elimination of the lag. At a minimum, the built in lag.
A few examples (all based on lvl 25 barracks):
1. Recent, but probably the most extreme, I had was sniping an inbound noble train and the enemy attack was due to land at xx:xx:33 and came in 15 secs early at xx:xx:18. It didn't work out as planned, and neither did the backup plan.
2. I have sent several trains where my subsequent nobles actually land before my first noble/nuke. Even though I manually sent them 1 after the other.
3. The times in the commands tab, and even the village summary, show attacks landing at specific times. However, throughout the travel time that time adjust up and down upwards of 15-20 secs in either direction.
A few examples (all based on lvl 25 barracks):
1. Recent, but probably the most extreme, I had was sniping an inbound noble train and the enemy attack was due to land at xx:xx:33 and came in 15 secs early at xx:xx:18. It didn't work out as planned, and neither did the backup plan.
2. I have sent several trains where my subsequent nobles actually land before my first noble/nuke. Even though I manually sent them 1 after the other.
3. The times in the commands tab, and even the village summary, show attacks landing at specific times. However, throughout the travel time that time adjust up and down upwards of 15-20 secs in either direction.