DeletedUser
Guest
A Revamp of all the Hall of Orders cause lets face it, its almost a waste of resources time and population to build any of them past level 1
My Recommendation for the Templar's and Hospitaller's is a 2% decrease in price for troops affected (including the troops they produce) and a 1% decrease in training time for those troops Affected per level
Also for the Knights Templar i think that those villas should get an Extra 10% attack Strength at level 10
The Knights Hospitller Should get an Extra 10% defense at Level 10
And for the Thieves Guild i would say make it to where those Spies are 1% better in acquiring Spy reports per level at level 5 have the ability to spy both Buildings and Units at the same time and at level 10 be able to steal 50% of the resources from target villa. at a very low rate of success.
just something to make them more interesting add another layer of tactics to the HoH and to tha actual villa placement themselves
My Recommendation for the Templar's and Hospitaller's is a 2% decrease in price for troops affected (including the troops they produce) and a 1% decrease in training time for those troops Affected per level
Also for the Knights Templar i think that those villas should get an Extra 10% attack Strength at level 10
The Knights Hospitller Should get an Extra 10% defense at Level 10
And for the Thieves Guild i would say make it to where those Spies are 1% better in acquiring Spy reports per level at level 5 have the ability to spy both Buildings and Units at the same time and at level 10 be able to steal 50% of the resources from target villa. at a very low rate of success.
just something to make them more interesting add another layer of tactics to the HoH and to tha actual villa placement themselves