DeletedUser
Guest
As players are growing larger and larger this aspect of the game seems to be the one that causes the greatest frustration and I think enabling it would keep people from growing weary and quitting in some cases. Anyways, the TW1 scripts for mass recruiting are immensely more useful than the Presets function of TW2. The current Presets here aren't even smartly-coded enough to recruit all units at a certain percentage--for instance, If I try to recruit 1000 LC and !000 MA, but only have resources for half of that, it will recruit 1000 LC and 0 MA instead of 500 each. Poor coding = poor gamelplay.