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Mass-recruit feature

DeletedUser1260

Guest
Now let us hear from all those people that wanted a mass recruiting feature to help get those recruiting queue full in all your villages faster.
What do you think? Do you think it will work and why please?
 

DeletedUser720

Guest
Now, what's the turn around time to implement the features? :)
 

DeletedUser1260

Guest
This would be a way to cycle through your villages quicker for recruitment. I would like to add the spies to this also.
 

DeletedUser

Guest
Sounds like a great thing. Pass the idea on to the developers.
 

DeletedUser449

Guest
Personally, I would like to see something implemented like this:
1. Add an option to the rally point to set a default recruit preset.
2. The presets would be the same as they are now
3. Fix the preset bug so that it counts all troops, including the ones supporting other cities and travelling.
4. Create another screen that would allow you to recruit troops using the preset similar to the way the mass coin screen works
 

DeletedUser1260

Guest
Thank you Yato for the above video :cool: This will help all those with mass problems in handling their villages.
 

DeletedUser1460

Guest
It would be nice if we could associate groups with a preset instead of having to add them to each village (similar to associating a style with a font). For example, if you change from an offensive to a defensive village, one quick group change and it would remove any preset that associated with the deleted group (ex. offensive) and add any preset associated with the added group (ex defensive)

Also it would be nice if a resource tab was added to the overview using the following columns from left to right:
village name, wood, clay, iron, provisions, market level, merchants available
This would make it easier and track and transfer available resources and provisions.
 
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