Rewards for attacking

Discussion in 'Archived Ideas and Suggestions' started by Innuendo, May 2, 2015.

  1. Innuendo

    Innuendo Spearman

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    I think that each unit killed either offense or defense should give you honor points. Each point would be roughly based on the amount of provisions it takes to feed them. So the more expensive the unit the more points you get for killing it. The points should be able to be turned in for coins. Something like 1000 points = 1 coin. I would also like to see weekly quests that granted coins (bounties). You could make it for cities conquered, units defeated, or units killed. I would even like to see it changed each week to a different quest.

    Hopefully by making it only reward the units that you killed, it would encourage smarter game play. Bashing your offense against a well defended city will reward the defenders not the offense.
     

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