Spies Info

Discussion in 'Archived Ideas and Suggestions' started by Ndogg, Nov 25, 2015.

  1. Ndogg

    Ndogg Spearman

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    It is hard enough to monitor all your spies going out, there should atleast be an easier way to see how many you have in each villages while they are gone. In the overview it only shows spies in the villages, but when you are constantly sending spies, it is extremely hard to keep up with recruiting them. I will send 40+ sabs out and a couple days later, I thought they would all be ready again, but that is often not the case.
     
  2. Jaded-One

    Jaded-One Nobleman

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    So Ndogg you want a page like we have for our troops, telling us where they are and how long they are traveling to and from a target?
     
  3. Ndogg

    Ndogg Spearman

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    That would be really nice too, but most importantly, something that says you have this many spies in the village and this many spies outside of the village and this many spies under recruitment. At the moment, all you can see is how many spies are in a village and it says 0 if the spies are moving. So when you have spies constantly being recruited and spies always on the move, villages are often left empty until I go into the tavern hoping to use the spies and realize there aren't any.
     
  4. Jaded-One

    Jaded-One Nobleman

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    So do you think a column added to the Overview page would help? All your villages are already listed, it shows what troops are each village.
    And then a column can be added to the Units page to show spies and their movement.
     
  5. Ndogg

    Ndogg Spearman

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    I think that would do it so you can see what your spies are doing if you have any.
     
  6. Jaded-One

    Jaded-One Nobleman

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    I can see where this could help everyone playing and to tell you the truth, thank you for bringing it up. I have had problems like this myself.
    Anyone else?
     

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