DeletedUser734
Guest
Yeah, this thread is specifically to address problems with players who are no longer playing, but still being co-played.oh....cause that would be horrible lol
Yeah, this thread is specifically to address problems with players who are no longer playing, but still being co-played.oh....cause that would be horrible lol
I've done my fair share of programming and I think the largest problem would be displaying the 25% weakness in a way that the player who has the troops in his villa can actually see.
Additionally, a 25% penalty doesn't prevent you from invading with a weak player that you know they'll have a 50% or greater morale penalty against
Edit: For the record, I'm not so much against the penalty idea as trying to poke holes to see if we can solve them. My current thoughts on 25% penalty is that the easiest way to implement it would be to cut the farm size by 25%. Instead of adding math to the battle sim and making it more confusing to defend, maybe we just cut the number of units an inactive-coplayed account can have. (just spit-balling here)
Although I do feel like at a certain point (whether it be 6 months or a year or whatever) you should lose co-play. Even extenuating circumstances have a limit.
So then you can't even noble barbs with a co-play account?If you were to just limit troop mobility solely to the owners troops and disable attacking it would effectively eliminate all problems with Co play
Lol, I have absolutely nothing to prove to you shipmate. This horrible attitude you have is why half your tribe has left you and dedicated their time to taking your villages.What I enjoyed most about the post was watching someone without military experience claim to be special forces
I can see where you are coming from, all I am trying to do is come up with an alternative for co-play. I dislike co-play for all the headache it causes.
Maybe all of us should brain storm for an alternative?
I'm a Co-Player of the #1 and #9 account on W9, where I sit at #12. We are Co-playing each other to get things don during our different sleeping times and work times. This would punish us, as we would have to periodically re-send invitations. What would happen if we planned an OP bit I had to be at work? My co-play would jump in. But lest say his "Week" expired, then what? I'm unable to participate in a tribe wide OP because of some stupid week limit? No.I think co-play should be limited to a seven day period. Having it any longer than that gives the possibility of serious abuse. One player in control of two good accounts could certainly cause an in-balance in a localized area of the world.