That is one of the major problem, allies set in stone that will dominate the world without much possibility of resistance.Its still dumb how this worlds diplomacy was created long before the new rule was made, and now that it is made, you expect us to comply and change what has already been set in stone.
It is exactly how u described...i was in IDR it is an overflow merge tribe just waiting for a spot to open in IMP...and as much as those imp lames speak of these peopel all being friends from other worlds they are not....a majority of them are new players they use for meat sheilds and actually misdirect them on purpose in which case they have a horrible time with the game which means no repeat customer for innogames...they specifically use the new players to do dumbass stuff to proove their loyalty with a promise they can join the mother tribe....they use someone acting like a flrity chick to recruit for them catfishing people into joining them...its sad and pathetic but they are fun to mow down so..dont punish them to harshly...just kick the leaders of their tribe for facilitating it all dont punish the new players who dont know any betterIf it happens how I described, it's against the new rule, and will result in disqualification.
Its not 1 to 2 tribes...its just you guys cause its the only way u stand a chance in any world is to mass zerg it 10 to 1 oddsIt is as it is. The game is for us to have fun, we can make tribes and decisions concerning tribes as we please. But when a world has been going on for at least a month, and then a new rule pops up that targets 1-2 tribes, well it seems like the rule should go into play in the next world.