DeletedUser
Guest
[tw2head=26] Version 1.3[/tw2head] Hello Tribal Warriors, With version 1.3 we are implementing some some improvements to the game. We have also fixed a few bugs and optimized server performance.
Bug Discussion and Report Thread for Update 1.3
Sincerely, The Tribal Wars 2 Team
Due to technical issues with the update, the following has been rolled back. This update will be introduced in a later update.
Improvements
- The Master of Loot and the Tactician now increase the army speed by 100% instead of Light Cavalry speed for better understanding and more flexibility in battle.
- The Grandmaster will now always increase the combat strength by 10% even if troops fight outside of province.
- Archers now also benefit from the bonus provided by the Order of the Templar Knights.
- Mounted Archers now also benefit from the bonus provided by the Order of the Teutonic Knights.
- The maximum number of running attacks has been limited to 50 per village.
- The commands on your global map are now color-coded to improve your map overview.
Bug Fixes
- Rams and Catapults now show separate damage results when both unit types are attacking the Wall.
- Some texts have been corrected.
Bug Discussion and Report Thread for Update 1.3
Sincerely, The Tribal Wars 2 Team
Due to technical issues with the update, the following has been rolled back. This update will be introduced in a later update.
- Siege weapons now behave differently in battle. The survival of siege weapons now depends on the overall battle result. For example, when 50% of the attacking units are defeated, then 50% of the siege weapons are destroyed after battle but before damage is applied to buildings.