Also I just want to point that if you have to open a support ticket everytime tribes merge it just bogs down the game and it also created more work for the admins. If we could just get a clear definition, There would be no need for this.
For the mod's sanity ^^^^^^^^^^^^^^^^^^^^^^^^^^Also I just want to point that if you have to open a support ticket everytime tribes merge it just bogs down the game and it also created more work for the admins. If we could just get a clear definition, There would be no need for this.
A lot of merges on every world have already taken place, so what about those? This only mentions merges that have not happened yet, it's like letting everyone in the world have the option to make co-op's but suddenly coming up with a rule that states co-op's are not allowed anymore even though the game still allows for the function and then punishing everyone who had co-op's prior to the rule even existing.If you have any questions about which merges are okay, and which are not, you can always send a support ticket before planning a merge, and we will gladly point you in the right direction.
Does anyone ever merge to lose a world?and merges to simply win the world are against the new rule.
They key words here are "massive" and "avoid". What constitutes a "massive" merge?Early massive merges, merges to avoid fighting,
This seems extremely biased to me, simply because of the words "seem okay" and "everyone". Seem okay is obviously subjective, and everyone is also subjective, an example here if there are only really say three tribes left on a world and they are fighting it out, and tribes 1 and 3 merge to win the world yet tribe 2 wants to continue, but now tribe 1 has the majority of players on their side, do they still get to win with a merge regardless of tribe 2's wanting to continue fighting? And if not does this disqualify them and give the win to tribe 2 by default as they are the only tribe that is still qualified to win? What if tribe 2 doesn't want a default win?As of right now, the merges that seem okay are ones in late worlds, where inactivity has taken place, and everyone just want to finish the world.
And a lot of questions about this rules change.
1. If tribes merge were planned few months ago what we have to do?
2. If our tribes are allies what we have to do? To not merge? etc. My guys asked a lot of questions but first and main -
Are these rules changes made for FUTURE worlds or for EXISTING?
Because it's really bad idea to change rules during the game...
Hope this answers your question as I have bolded out the answer so there is no confusion.Starting today, there will be a slight change to the rules of Tribe Domination. Tribes who merge to win, will now be disqualified from Tribe Domination. All other functions of Tribe Domination will remain the same.
This rule change was the result of most players wanting a change to the current system.
But here is NO explanation of this rule. If 50% of players leave one tribe and move to another - is it Merge or not? Does this rule REALLY mean that rules of strategic game changed in one of most inmportant strategical things? It's a stupid decision. It means to change rules after start of the game. Do NOT apply this rule for EXISTING worlds - it's impossible! One of our tribes was divided intentionally but without rules breaking and now it means what? Our divided tribe with more than 50% of top-10 just will leave the game. Or what? We have to merge moving one player per week?????????Hope this answers your question as I have bolded out the answer so there is no confusion.