DeletedUser1537
Guest
You can have more than 9 coops if you appeal to the moderators. I can be circumvented in certain cases.
I completely disagree with this. It's the p2w. I know they need the p2w system to survive but it's literally killing the game. They should at least nerf some things.Merging and acquiring the strong players of tribes instead of actually fighting them needs to stop. It's killing our community by ending worlds within a few short months some times. Don't take my word for it. Check it out yourself on tw2tools with the world information. Registered players has sharply been decreasing as the trend of merging to win started to take prevalence in early to mid worlds, and then even more so when poaching proven players became the trend from mid to current worlds.
I want to see the old fight to the death between enemies. Merging ruins the fun, as well as poaching, and going into worlds with 40 or more pre-dertermined players.
lol, since granted never even attacked me once while I was there, not sure who you are pointing at. And the only towns I lost aside from the occasional capture re capture, were the 10-15 I lost in about 2 hours when you flipped that entire family that lived in my core with the only stipulation for them joining was they had to immediately attack me... you strategic masterminds you lol. Special place in gamer hell for people like that (I had tens of thousands of hc in their towns defending them from your tribe, and they spent weeks building nobles in all my clusters so they could run trains into 10+ towns from under an hour away each all in one sweep while my troops were still defending their towns). I also can't say anything about mergers since I was not in leadership in any capacity, so had no insight to what was going on. However, I can tell you, the bad leadership I am referring to, was granted rolling up our south, and the tribe elders demanding masses of support be piled into the towns they had scattered among our allies the northmen because they were going to flip on them and did not want to defend their own towns basically. It is like having your hand in a garbage disposal, and failing to remove it because you are too busy wondering how much the med bill will cost... Then when I started a support thread to try and get people in the safe zones to send troops down south, I was repeatedly bashed as being pathetic and weak lol. Nobody bothered to look at the towns and see none were even mine... But whatever story floats your boat lol, you can think I am just too weak to handle a fight. Even though when I quit that sinking ship, i was top 3 or so for bash... but whatever.Sorry, this is kinda off topic (As I'll be talking bout N) but if you were to point bad leadership, you have to point fingers to buster and deadminnow. Leadership in RXX made the wrong decision to conspire with our enemies and flipping us red instead of merging into us as promised. I have to disagree on bad leadership driving players out. Most of you got pounded so badly and eventually left, Granted even made a tribe wide thread to show your conquest to make a point how much he hated barb munchers that takes barb to recover after losing a ton of villages. Of course, you could always blame on coop
As for deadminnow, he's a decent offensive player but awful defensive player. Trash talks me then launches 50 over nukes to my village with thousand over trebs without spying. His nukes didn't even make a dent on my walls. When i started launching on him, he had no trebs to defend his villages and coincidentally left due to RL or bad leadership LOL
Love the response....seriously...love itForum Moderator applications are always an option