DeletedUser1182
Guest
Forgive me if someone already suggested this. But I think it would be a neat idea to have a ambush option. For example, if you see that you have incoming attacks, instead of trying to dodge them in an often narrow window, why not make an actual option for players to be able to defend their village(s) before the attack actually hits? Perhaps you could make a requirement for a certain amount of troops or resources before you can create an ambush. Or maybe create a whole new kind of unit that only specializes in the ambushing. I think this would be a fun idea. The only other unit I can think of comparing to an ambush unit would be the spy. You have to have enough resources to create additional spies, you could do the same thing with an ambush unit. Also, when you send out your spy units to another village, there is not guarantee that they will return and not be killed. The same could go for the ambush unit. The player would have to choose if he or she wanted to use the ambush option and risk wasting it on a fake attack. I think it would be a good addition to the game.
Also, why not create a customization option on certain buildings? In particular, the wall and statue. You wouldn't have to have a ton of options, but why not have a couple different kind of statues to choose from instead of everyone having the same one? And why not make the option of changing the color scheme of your wall? It would further individualize the players. And I think everyone would enjoy having that option.
Thanks for reading.
-alixa <3
Also, why not create a customization option on certain buildings? In particular, the wall and statue. You wouldn't have to have a ton of options, but why not have a couple different kind of statues to choose from instead of everyone having the same one? And why not make the option of changing the color scheme of your wall? It would further individualize the players. And I think everyone would enjoy having that option.
Thanks for reading.
-alixa <3